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My first impression was that this was rendered with WebGL, and I couldn't believe that this could be done with web. Kudos!

I didn't think this was possible, since audio editing was long claimed to be a desktop only solution (VST, Juce, Cubase, ProTools).

Very cool indeed!

(And good learning material for me, an ex game C++ tools developer -> web backend/frontend java/gwt now).



Thank you for the kind words.

I must admit that I was pretty sceptical about it, all the way up to when I wrote a couple of lines to connect a few nodes, then I wrote a very simple pair of noteOn, noteOff functions (no envelopes, no nothing) and a tiny function to parse the MIDI key number... And when I started playing that... single sine wave without any flavor on it or effects... I loved it! The latency was great, the oscillator produced such a pleasant sound and above all... I (couldn't make this "capital-enough") have built this teeny-tiny (for me - uber-cool) instrument. :)


the worst part about coding audio tools, is getting around the awfull host code for your plugins on things such as protools




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