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With smarter models, Anthropic recommends laying off on giving it too much precise hand-holding, too. Early r/promptengineering had a bunch of the craziest prompts that usually did almost nothing or nothing at all. The subreddit turned into a place where every post was trying to sell some vibe-coded website "product."

Context management is still important, though. If you get to a certain amount of context, things start performing really badly.



Prompt engineering was deprecated around the time Opus-/Codex-class models dropped imo. Replaced by skills up until about opus 4.5/6 dropped. Pinned model to Opus 4.6 slug in ENV.ANTHROPIC_MODEL, disabled the adaptive thinking thing, and saw my skills start causing degradation

Only ones I use today are for very specific quirks (eg wiredtiger/mongodb 8+ incompatible with ext4/Linux 6.19+ specifically causing segfaults. Have a 20 line mongo skill that says as much. Pinned docker container to mongo 7, can prob delete it now)

I spent a few days reading up on the docs for these things, hook lifecycles, tried writing a few, but they never work as documented, or the documentation changes so frequently that whatever you built is deprecated by the time you get it humming.

Now if I have some non-trivial unit of work, I basically iterate on spec in plan mode then put it on auto and let it rip. Way better results with Fable. jury out on Opus 5, but no regression like 4.7/8

Usually it's just echo "do this lil thing then pr closing issue 123" --model sonnet --effort low. Works well enough, sonnet 5 low is a workhorse and quite resourceful in a good way when things go sideways; doesn't cheat its way out IME


Interesting. So you're using Sonnet 5 on low effort as the workhorse for most parts of your plan, unless perhaps there is a part of the plan you deem too complex for it? Then, maybe throw Opus 5 or even Fable 5 at it?

Have you considered using Luna on max effort for implementation? There was that recent news that they tuned its code and balancing and maybe some other stuff, dropping costs and allowing Luna to run for 20% of the API cost it had just two weeks ago. Now here's the rub: Have people with a subscription confirmed Luna max drains their usage way slower than before? With those rolling windows and the opaque "pricing" associated with them, an 80% cut to GPT-5.6 Luna might now translate into an 80% cut to using GPT-5.6 Luna with a sub.

Anway, with that news, I was curious if you've tried little Luna for implementation. On https://artificialanalysis.ai/, for its level of "intelligence," it is cheaper than even DeepSeek. I think they want people to switch over for that alluring price cut while also giving far more usage than Anthropic. Once people stay on their plan, they make most of their profits from those same users pulling out Sol.


They probably took our skills and reuse them. That's why skills do not matter anymore.


Skills have use. They're just prepackaged prompts with a trigger condition. I was talking more like prompts that list 50 steps to follow while using GPT-4 or Opus 4.6 to program.

The way I see it, if you give too strict a sequence of steps to reach goal X, that's a double-edged sword. If your steps are actually a fantastic list of things to do to reach X, it likely won't hurt, and it might even help. HOWEVER, let's say you don't know every tiny detail about your codebase. The steps strategy might be like trying to force a square peg into a circle hole. If your steps are a really suboptimal strategy or even a failing one, that's going to derail the LLM. In most cases, unless you really know what you are doing and/or what you want, let the LLM have the power to try out strategies baked into it. It might surprise you with an algorithm or technique you don't even know about!




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