A few weeks ago, while listening to music and developing an app with my AirPods, I noticed their spatial audio feature. I thought about what else could be done with reverse engineering, including the possibility of using AirPods as a motion controller. I built the world's first AirPods-controlled game, which uses a motor driven by head movements. In fact, it's not just AirPods, it's a game that uses a headset as a motion controller. And today, it was approved on the App Store. Who knows, maybe AirPods Arcade has even started? :)
This is an amazing idea! Even more surprising is the fact that apple approved it, usually they're not a fan of features being abused in ways they weren't intended for...
We made a cooking thermometer that plugged into the iPhone’s headphone jack before Bluetooth LE took off. Did not run into trouble with the app review team.