It was not an analogy at all. It was an simplified example of the idea that a slight change in a pattern can induce error in humans.
It seems some people disagree that that is what the game "Simon Says" is about. I feel like they might play a vastly simplified version of the game that I am familiar with.
There was a recent episode of Game Changer based on this which is an excellent example of how the game leader should attempt to induce errors by making a change that does not get correctly accounted for.