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> ... including window contents of other applications running on my system, potentially including sensitive information.

If this is actually the case (which I doubt very much - no offense) then please definitely write a ticket to your browser vendor, because that would be a massive security problem and would be more news-worthy than this NVIDIA CVE (leaking image data into WebGL textures was actually a bug I remember right around the time when WebGL was in development, but that was fixed quickly).



Yeah that sounds like a basic garbage collection issue and isn't that the very basics of sandboxing? Is the rule not to not hand memory to a sandbox that hasn't already been overwritten with 0s or random information? This sounds analogous to the old C lack of bounds checking where you could steal passwords and stuff just by accessing out of bound memory. Is this not low hanging fruit?




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