The next step to create training data is a real human with a bodycam. There is only the need to connect the real body movement (step forward, turning left, etc) to typical keyboard and mouse game control events, to feed them into the model, too.
I think that is what the devs here are dreaming about.
The next step to create training data is a real human with a bodycam. There is only the need to connect the real body movement (step forward, turning left, etc) to typical keyboard and mouse game control events, to feed them into the model, too.
I think that is what the devs here are dreaming about.