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I see where this is going.

The next step to create training data is a real human with a bodycam. There is only the need to connect the real body movement (step forward, turning left, etc) to typical keyboard and mouse game control events, to feed them into the model, too.

I think that is what the devs here are dreaming about.



Or a cockpit cam for the world's most realistic flight simulator. /lighthearted


The "We live in a simulation" argument just started looking a lot more conceivable.


I'm already very suspicious, we just got the same room number in the third hotel in a row. Someone got lazy with the details :)


Not really because is it simulators all the way down? Simulation theory explains nothing and only adds more unexplainable phenomenon.


Could probably make a decent dataset from VR headset tracking cameras + motion sensors + passthrough output + decoded hand movements




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