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The bit where he made a change to the source code, let it recompile on it's own, got a little alert in the editor when it finished and then had the change apply all without restarting the engine...WOW!


Just FYI, Eclipse for Java has the same feature http://wiki.eclipse.org/FAQ_What_is_hot_code_replace%3F


Unity does this now. You can recompile a file while your game is playing in the editor, and the running code is replaced. And I almost never use it -- I should figure out why that is.


For C++? That's the impressive part.


FYI The Sims did that 10 years ago.


source, link, reference, anything?




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