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> I have a physical collection of majority of the “greatest hits” from 90s and early/mid 2000s

Would you mind listing your collection? I'd love to add some (many) titles to my (small) collection of old programming books.



Not parent, but here's my current collection from that era (always on the lookout for more):

- tricks of the game programming gurus

- more tricks of the game programming gurus

- tricks of the 3D game programming gurus

- black art of 3D game programming

- tricks of the windows game programming gurus

- game programming gems

- AI game programming wisdom

- designing virtual worlds

- gardens of imagination

- flights of fantasy

- cutting-edge 3D game programming with C++

- dungeons of discovery

- action arcade adventure set

- amazing 3-D games adventure set

- DOS undocumented

(not from the era, but about it):

- game engine black book: wolfenstein 3D

- game engine black book: doom




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