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Google need to take a page out of the video-game emulation world and introduce filters and anti-aliasing at higher magnifications.

For example you can play a Gameboy Advance game at native resolution (ie tiny!) on the emulator Visualboy Advance or scale the video output 2 or 3 times and after enabling all the above settings, the output is much nicer than the originals.

It doesn't take all that much processing power to do either (the difference in power between phones and tablets more than makes up for it - many times over I suspect)

Anyone care to chime in? (and possibly destroy my argument)



2xSaI would be amazing on both Android and iPad. If it can breathe new life into SNES games, it would probably work nicely on apps.


If you've got a jailbroken iPad, there's a better option than 2xSaI. The iPad loads the low-resolution iPhone application nibs, presumably to make iPhone apps look worse on the iPad, but with RetinaPad off of Cydia you get the iPhone 4, high-resolution display of those applications.




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