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Yeah right. Every game triggers OC tendencies and desires in people like me. I've regretted binging on both Minecraft and World of Warcraft.

The real reason for tension seems to be this: game designers see Zynga et al achieve the same level of player engagement without careful polish and production values (seemingly).

In other words, it's the age old plight of the artisan who invested time and money into details and craftsmanship, just to see it lose market share to cheaply-produced slop.

In that sense, old juggernauts like EA, who spend many millions in budgets on games, should be concerned too.



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