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A bunch of programmers involved in designing WebGL bullying Microsoft. Really?

It's not just a bunch of programmers. It is a working group intended to represent the recommendation for an important standard. Or at least I thought so. Maybe not?

Your position (that WebGL is not good enough)

I never said that.

Finally, how do you propose that we vet the standard? What criteria do you propose to decide that WebGL standard is good enough?

Standards should be based on techniques and technologies that are fairly well known. While there will always be debates about what goes in a standard, the arguments should almost always be able to point to existing implementations of a given technology. Especially in areas where there might be controversy or concern.

What I do NOT like is a standard body criticizing an organization for not picking up a standard, if the standard hasn't really been vetted or tested yet.

If you want to push a non-vetted technology, go ahead, and let Mozilla and Chrome pick it up, but don't criticize those who don't at the onset. Now in three years, once the kinks have been ironed out, then I think you can make the claim that the standard is solid -- everyone on board, but at this point I think its not fair to push anyone to implement it.



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