Which anti-consumer practices? That is, given that we're talking about gamers.
There's Nvidia's longstanding allergy to open source, but that only affects the tiny fraction of gamers who use Linux.
There's this hash rate thing, but from a gamer's perspective that's pro-consumer.
I suppose you can count their price increases for recent GPU generations. But I don't know if that rises to the level of "anti-consumer". Especially when they've been delivering performance to match.
The best example I can think of is their policy of requiring servers to use their more-expensive 'professional' line of GPUs. This does hurt gamers, since it forces game streaming services using Nvidia cards to charge higher prices. That said, among the major streaming services, Stadia, xCloud, and PlayStation Now all use AMD GPUs, while GeForce Now can skirt the policy since it belongs to Nvidia itself. The remaining services are relatively obscure – though perhaps they'd be less obscure if Nvidia didn't have that policy.
There's Nvidia's longstanding allergy to open source, but that only affects the tiny fraction of gamers who use Linux.
There's this hash rate thing, but from a gamer's perspective that's pro-consumer.
I suppose you can count their price increases for recent GPU generations. But I don't know if that rises to the level of "anti-consumer". Especially when they've been delivering performance to match.
The best example I can think of is their policy of requiring servers to use their more-expensive 'professional' line of GPUs. This does hurt gamers, since it forces game streaming services using Nvidia cards to charge higher prices. That said, among the major streaming services, Stadia, xCloud, and PlayStation Now all use AMD GPUs, while GeForce Now can skirt the policy since it belongs to Nvidia itself. The remaining services are relatively obscure – though perhaps they'd be less obscure if Nvidia didn't have that policy.