I should have made a bet like that with the "thought leader" who threatened to ban me from his blog after I said VR looked to be the next 3D TV.
The problem isn't the cost. It's that moving around while wearing VR headgear is only safe in either customized environments, like the Star Wars location based entertainment system, or when movement is in a small area, like Beat Saber. Which is why Beat Saber is the #1 VR game.
Read the setup and cautions for full-body tracking in VRChat.[1] It can be done, but it's not popular. Partly because it requires the agility of a dancer to use properly.
Wearing VR headgear while sitting down isn't worth the trouble. Plus about 10% of the population gets nauseated when visual and actual motion differ.
On the other hand, make an AR headset that sells for $79.95 and runs Pokemon Go, and you have a hit.
Even current Oculus Quest can detect and show objects in your environment. It doesn't seem that hard for VR in the future to utilize that and adapt the environment around you to mimic your obstacles. Another possibility is games that create infinite impossible maze (Tea For God). You can walk around in that game for hours without hitting anything.
You don't need customized environments, you need some free space around yourself. I live in a small apartment and I do just fine.
One of basic aspects of VR is setting up a virtual "play area" that the headset warns when you are close to leaving so I don't see how most of the complaints are valid.
Yes, if you run you will hit a wall. If you completely lose track of outside world that is a possibility.
For most people, if they have issues with this constantly they should make their guardian smaller and put the system to be more sensitive and show the guardian earlier. If this doesn't help then you are out of luck but for most people, it works fine.
> The problem isn't the cost. It's that moving around while wearing VR headgear is only safe in either customized environments, like the Star Wars location based entertainment system, or when movement is in a small area, like Beat Saber. Which is why Beat Saber is the #1 VR game.
You are on point with most VR systems. However, you should try the Oculus Quest 2. All you need to do is clean a room regularly. That said, Oculus Quest 2 has excellent and obstacle detection compared to other VR systems, as long as you're more conservative making your boundary (leave extra space between the boundary and an actual obstacle like your couch) you should be fine.
yes pokemon is 1000% the consumer XR killer app so far. People who have a conception of 'what is VR for' that doesn't make space for niantic are probably looking at it wrong.
the cheap hardware is coming, though not at that price level for a while. I think tilt5's board game AR is dropping sometime this year.
The problem isn't the cost. It's that moving around while wearing VR headgear is only safe in either customized environments, like the Star Wars location based entertainment system, or when movement is in a small area, like Beat Saber. Which is why Beat Saber is the #1 VR game.
Read the setup and cautions for full-body tracking in VRChat.[1] It can be done, but it's not popular. Partly because it requires the agility of a dancer to use properly.
Wearing VR headgear while sitting down isn't worth the trouble. Plus about 10% of the population gets nauseated when visual and actual motion differ.
On the other hand, make an AR headset that sells for $79.95 and runs Pokemon Go, and you have a hit.
[1] https://docs.vrchat.com/docs/full-body-tracking