That's a great story. I remember being blown away by Descent - probably the second 3D-type game I played after Doom. The thought of free spaceship movement through caves with 6-axis control was amazing - though IIRC the level design was carefully done to keep mostly 2D-ish with a clear up-down orientation. Must have been mind-blowing in VR in 1995.
All that said, I think people playing alone is a big enough demographic to support a VR breakout, if the killer app comes along.
All that said, I think people playing alone is a big enough demographic to support a VR breakout, if the killer app comes along.