10 years ago, Epic made the Citadel demo for themselves to show that smartphones could run Unreal Engine 3.
Unity was eating their lunch in mobile. They simply saw how dominant mobile gaming was becoming and did what they had to do to survive.
Absolutely no one was waiting for UE to legitimize Apple's devices. Game developers will use the tools that are present on the platform. All that matters is shipping the game.
The only people who were impressed with Epic's demos were the tech "press".
10 years ago, Epic made the Citadel demo for themselves to show that smartphones could run Unreal Engine 3.
Unity was eating their lunch in mobile. They simply saw how dominant mobile gaming was becoming and did what they had to do to survive.
Absolutely no one was waiting for UE to legitimize Apple's devices. Game developers will use the tools that are present on the platform. All that matters is shipping the game.
The only people who were impressed with Epic's demos were the tech "press".