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mikejmoffitt
on Feb 2, 2017
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Classic NES Series Anti-Emulation Measures
This is one effect I discovered when I was working on getting around the anti-piracy effects of an arcade game[1][2] in order to run it on similar hardware. I think it is a more clever copy defeat mechanism than stopping the game from booting.
[1]
http://mikejmoffitt.com/articles/0047-puyopuy2.html
[2]
https://tcrf.net/Puyo_Puyo_Tsuu_(Arcade)
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[1] http://mikejmoffitt.com/articles/0047-puyopuy2.html [2] https://tcrf.net/Puyo_Puyo_Tsuu_(Arcade)